Showing posts with label General. Show all posts
Showing posts with label General. Show all posts

Friday, 18 September 2020

Blogging Hiatus

 ...and I'd barely gotten started.  But just to let people know I haven't quit the field yet.

I am starting my first full-time University lecturing position next week.  At the tender age of 37.

Sorry, that should read 0x37

It's all happened in a bit of a rush.  So, it turns out that I've been given two entire course modules to deliver, for which the course content kinda hasn't been written yet.  In less than two weeks a large number of students will be logging onto Teams to hear my wibblings and I need to figure out what I'm going to be wibbling.

So my blogging efforts will have to go on hold for a bit, until I've got enough advance prep in for my lectures such that I can take a breather.

I have many more evolving ideas for my social mechanics rules and their applications.  Also, more installments of the Gilgamesh adventure to post.  I may find time to edit the latter and post them up to keep things ticking over.


Monday, 31 August 2020

So Let Me Tell You About My Gaming Group

We call ourselves The Coven.  This is a name that dates back to the group's inception in the late 1970's, around 1977 I think though a few of the guys in the group had the original Chainmail and Greyhawk rules so maybe even earlier.  I joined in 1979, dissatisfied with the school group.  I responded to a hand-drawn poster in the local modelling shop.  Most people in the group were in their early 20's.  I was 14.  Imagine a 14 year old kid nowadays telling their Mum they are going to go and spend their weekend hanging around with a bunch of strange 20 year-olds that call themselves The Coven.  

But things were different then.

I was part of the second wave of newcomers to join the group.  Sadly we no longer have any founder members among us though one rejoined us for a while a couple of years back, but dropped out again a while later citing health reasons.  We do still have three people who joined in the third wave of the early 80's.  We've had a fairly solid line-up for quite a while now.  Generation X, largely.

Besides tabletop RPGs, we have participated in early medieval historical re-enactments, and established the local regional Regia Angolorum group.  Members have also been heavily involved in the Curious Pastimes LARP scene.

We play D&D almost exclusively these days for our tabletop games, using 3rd edition rules (3.5, with a bit of 3.0 and Pathfinder in the mix).  We have a long-running variant World of Greyhawk campaign setting though some higher-level PCs have been dipping toes in the waters of other worlds and settings via planar travel.

I think if we all had more time available and fewer commitments elsewhere we might play other systems for variety, as we used to in the past.

The success of 5th edition is pleasing, though we do not play it.  Editions from AD&D up until 3rd edition assumed that the target market was existing RPG players, and freely expanded in complexity.  Fourth ed seemed to have been designed to recruit Warcraft players into the hobby, and was too radical a departure from the core feel of D&D for many.  But Fifth ed seems to be designed to bring new players in who want to play a game that is authentically D&D, but updated for today's cultural values, which is a smart move.  From our viewpoint, though, we have a thriving and ongoing campaign with many, many fully realised characters and NPCs in the 3rd edition system, and plenty of published d20 material to provide us with adventure.  Some of us also found the conversion from 1st edition to 3rd edition that we underwent in the early 2000's to be a painful experience; ultimately, it was good for the campaign and extended its life, but we are in no hurry to repeat that treatment.

The Covid-19 crisis has driven us to the virtual tabletop.  Our sessions continue weekly on Roll20 and the number of players has actually expanded to re-include past members who had moved away.  We routinely have an attendance of 8 people.  One day, we will resume our face-to-face sessions, but I think the virtual meetups are here to stay as a means to maintain links to our satellite membership.

I like to maintain links to other gaming groups.  I know of at least 3 other groups in the local area.  Maybe more though some of them I have lost contact with and unsure if they are still going.  Keeping gaming groups together is an accomplishment; so many wither and die or implode.  Every gaming group that lives long has a right to feel a well-earned sense of pride.  Sometimes there's a little patriotic tribalism to be wary of.  We are all tempted to feel we know best, when really, all we really know is what is best for our own group; for every gaming group is a highly individual beast.  But even figuring out what works best for one's own group, one's own campaign and players, is an achievement.

So hats off to us :)





Sunday, 30 August 2020

And So It Begins

It has been a good while since I maintained any kind of consistent campaign logs of our ongoing, long-haul D&D campaign set in the World of Greyhawk that has persisted and engaged us, we of a small but dedicated gaming group known as "The Coven", since the mid-1990's.  (I should add, that although the present campaign setting has been rolling since around '94, the group has deeper roots that began in the late 1970's). 
 
For a time, I did regular write-ups of our sessions.  I would usually post these on Dragonsfoot, or a charming place called Fogonline, or on a blog hosted on our own site.  (I used to Livejournal as well, but have unfortunately lost access to my account as it was registered to an ancient email address that no longer works.)

For various reasons, mainly limitations on available time and the need to balance, work, family, and gaming life, this was a practise that fell by the wayside.

Our group also established a Facebook presence, and narrative content now tends to get posted there.  However, I have long felt that Facebook was not the best place to organise such content.  And increasingly, I am not a fan of FB for other reasons.  But this is not the place to discuss those.

These days, I am drawn towards the Discord platform, but while that is a good place for chit-chat it serves direct posting of long-format content poorly.

So, what is my intent for this blog?  Well, it will be a mix of:
  • Campaign background material write-ups
  • Occasional session journals (maybe)
  • Musings on the subject of tabletop RPGs
I am aware there are dedicated campaign organiser offerings.  I'm sure they're great but I tend to shy away from them because I have concerns about long-term viability of small outfits.  Call it a hangover from my years as an IT Manager.  Blogger isn't going away any time soon; at least, I don't think.

Older campaign material will not necessarily be presented chronologically, but in the order in which I manage to retrieve it from ancient backups of old hard drives.


Important Notice:

Views expressed by characters appearing in any background material or campaign journals should not be taken to correspond to the personal views of the players, games master, or the authors of such material.  Indeed, they may at times run quite to the contrary.